Game theoretic analysis for pricing-based incentive mechanism in non-dedicated cooperative relay networks
来源期刊:中南大学学报(英文版)2015年第10期
论文作者:ZHANG Chuang ZHAO Hong-lin JIA Min
文章页码:3977 - 3989
Key words:selfish nodes; non-cooperative game; cooperative game; cooperation bandwidth allocations; pricing-based cooperation engine
Abstract: In non-dedicated cooperative relay networks, each node is autonomous and selfish in nature, and thus spontaneous cooperation among nodes is challenged. To stimulate the selfish node to participate in cooperation, a pricing-based cooperation engine using game theory was designed. Firstly, the feasible regions of the charge price and reimbursement price were deduced. Then, the non-cooperative and cooperative games were adopted to analyze the amount of bandwidth that initiating cooperation node (ICN) forwards data through participating cooperation node (PCN) and the amount of bandwidth that PCN helps ICN to relay data. Meanwhile, the Nash equilibrium solutions of cooperation bandwidth allocations (CBAs) were obtained through geometrical interpretation. Secondly, a pricing-based cooperation engine was proposed and a cooperative communication system model with cooperation engines was depicted. Finally, an algorithm based on game theory was proposed to realize the cooperation engine. The simulation results demonstrate that, compared with the system without pricing-based incentive, the proposed system can significantly improve the ICN’s metric measured by bit-per-Joule and increase the PCN’s revenue.
ZHANG Chuang(张闯), ZHAO Hong-lin(赵洪林),JIA Min(贾敏)
(Communication Research Center, Harbin Institute of Technology, Harbin 150080, China)
Abstract:In non-dedicated cooperative relay networks, each node is autonomous and selfish in nature, and thus spontaneous cooperation among nodes is challenged. To stimulate the selfish node to participate in cooperation, a pricing-based cooperation engine using game theory was designed. Firstly, the feasible regions of the charge price and reimbursement price were deduced. Then, the non-cooperative and cooperative games were adopted to analyze the amount of bandwidth that initiating cooperation node (ICN) forwards data through participating cooperation node (PCN) and the amount of bandwidth that PCN helps ICN to relay data. Meanwhile, the Nash equilibrium solutions of cooperation bandwidth allocations (CBAs) were obtained through geometrical interpretation. Secondly, a pricing-based cooperation engine was proposed and a cooperative communication system model with cooperation engines was depicted. Finally, an algorithm based on game theory was proposed to realize the cooperation engine. The simulation results demonstrate that, compared with the system without pricing-based incentive, the proposed system can significantly improve the ICN’s metric measured by bit-per-Joule and increase the PCN’s revenue.
Key words:selfish nodes; non-cooperative game; cooperative game; cooperation bandwidth allocations; pricing-based cooperation engine